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Thursday, March 31, 2011

Dear gas customers

There is no way that we can discern your gas total from other peoples of you only tell us the discount you got on your gas..

Please stop driving if telling us what pump you are on is too difficult for you.

Thank you.

- From teh iPhone


Monday, March 28, 2011

Shit just got serious

So, just found this nifty app. It's almost certain that I'm going to post more while I'm on the run, and at work than I will at home.

This will make my blog 1000x more active than it has been. I also apologize in advance, my posts will probably be short, single ideas. Or something crazy that has happened overnight at my store (more or less the latter)

For tonight, I'm finding it increasingly more difficult to tell people buying toilet paper at 2am to "have a nice night" :-/

- Posted using BlogPress from my iPhone


Saturday, March 26, 2011


Hmm, is it a thing? It might be a thing. Lets make it a thing. :)

Well here it is "New music saturday!" Where I take a title that I feel is either obscure or something new to me and post it here for everyone to drool over.

Oh yeah and that review thing will be here too.

Why? Has been a favorite of my for a few years now, with the dream-like tunes belting over seemingly random yet meaningful lyrics. Yoni Wolf has more wit with his words then I ever would at the tip of my pencil.

Quick short to the point. (Kinda spur of the moment, they will get more in-depth as we hit next week)

Anyway, lemme know what you think, and if you want more of the same or something different.

Wednesday, March 23, 2011

Marvel Vs. Capcom 3

Most of the people I know come to me for game reviews because I have nothing better to do then play everything that comes out.

Heh, Guess it's a good a time as ever to start reviewing on here.

The VS scene has been a small niche in the fighting genre. The games have always been sought after because of the clashing of fighting styles and seeing there favorites battling it out to the death. Marvel VS. Capcom 3 is no different.

Riding on the coattails of mvc2's massive fame. Mvc3 seems to have potential but is looking for dlc to save it from the launch's shortcomings.

The graphics.
Beautiful 3d models, following closely to street fighter IV's art style compose the characters and npc's. Iconic stages, spanning from Kattleox Island to Umbrella Corp and Camelot. Most of the characters have their own reprective stages uniquely tailored to the game world they reside from.

I had doubts when I heard of a "special button". The controls are simplified slightly to allow even the newest of players a fighting chance in between the horrible beat-downs that veterans can dish out.

Your standard hard and light attacks have been combined to their respective buttons along with the "special" button. Bumpers have been mapped with team tags. Triggers for ground and air recovery.

Special moves have been super simplified to most being two forward fireballs( down down-forward foward) and two attack buttons, or variations of the like.

All in all, the controls are a bit getting used to. They give more enjoyment to new players while allowing the vets to continue to do what they love.

What the shit guys....
Seriously??? The roster has been cut in half.
The problem is I don't have an issue with any of the characters In the game, I have a problem with who ISN'T.

Zero,Amaterasu,Spencer, arthur, dante, Trish,doramammu, super skrull. Just some of the notable entrees.

Who isn't in the game? Venom, Ken, dan, megaman(srsly??) beast, cyclops, blackheart, ruby, little red, son son. I mean come on guys...

The only hope I see is them pumping out dlc characters. As of this post Jill valentine( not the original :( ) and shuma-gorath have been released, both for 400 ms pts. But to get to the roster of mvc2 your looking at at least another 40$ of dlc :(

Standard arcade, versus, online versus.

Two new modes, shadow battles and event modes.

Shadow battles pits you up against an AI that is built around a actual person, whether a programmer or a professional. The difficulty varies with the limited choices but as it develops it should be good.

Event mode augments your arcade and online matches. Giving you objectives "complete arcade with diminished hp" or " only combos 5 or higher deal damage" these make the arcade mode brutally Difficult, and accomplishing one unlocks a bragging title for online fights.

Its a good game, but as is it is a shell waiting to be filled. More characters are a MUST to increase the longevity of this title.

I recommend a purchase if your a fan of the series or looking for a decent time sink. 2-4 player recommended for maximum entertainment :)

Critical comments are appreciated. Pictures and videos for the next review

Holy shit.

Why can't I get a hold of the combos in MvC3? I always end up spamming shit towards the middle as my ADD kicks in. My character looks like a spaz as I get comboed to fuck in the air with no way down.

GAH, Why do I play fighters? I'm so bad at them.

Tuesday, March 22, 2011


I've always wanted to get into the mixing scene. A good portion of my friends are all about it. Timeflux is my buddy Richmond, and he's got some talent for sure.

Monday, March 21, 2011


“When designs get inbred, they no longer are good designs--they only work for the people that have played all the previous iterations of those designs. I'm a huge fan of RPGs, but modern console RPGs like Fallout and Oblivion have really bastardized the design into something that looks similar to the old games we love, but don't actually work on their own merits. Yet I still played both of those games because I understand RPG conventions. I thought they were both boring, but I played them nonetheless, probably because RPGs are an obsessive compulsive affair. I have a hard time believing that someone who is new to RPGs will really enjoy them. On the other hand I really like the new Assassin's Creed multiplayer. It's not perfect, but it's genuinely fun, and it feels like it was designed from the ground up as a game and not just an inbred variation on a formula.”